[MANUAL] Геройские скилы для С4

Тема в разделе "Установка и настройка (Setup and configuration)", создана пользователем root, 21 сен 2014.

  1. root

    root Administrator Команда форума Administrator Moderator Developers Team

    Регистрация:
    23 авг 2014
    Сообщения:
    253
    Симпатии:
    56
    Баллы:
    11
    Код:
    skill_begin	skill_name = [heroic_valor]	/* [l2serverfull] */	skill_id = 1374	level = 1	operate_type = A2	magic_level = 78	effect = {{p_physical_attack;{all};1050;diff};{p_resist_dispel_by_category;slot_buff;-30;per};{p_physical_defence;{all};800;diff}}	is_magic = 0	mp_consume2 = 889	item_consume = {[spirit_ore];80}	cast_range = -1	effective_range = -1	skill_hit_time = 6	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 1800	activate_rate = -1	lv_bonus_rate = 0	basic_property = none	abnormal_time = 120	abnormal_lv = 1	abnormal_type = max_breath_up	attribute = attr_none	effect_point = -993	target_type = self	affect_scope = pledge	affect_range = 900	affect_object = friend	affect_limit = {0;0}	next_action = none	debuff = 0	ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_endskill_begin	skill_name = [heroic_miracle]	/* [l2serverfull] */	skill_id = 395	level = 1	operate_type = A2	magic_level = 78	effect = {{p_physical_defence;{all};6400;diff};{p_magical_defence;{all};4050;diff};{p_speed;{all};5;per};{p_resist_dispel_by_category;slot_buff;-30;per}}	operate_cond = {{equip_shield}}	is_magic = 0	mp_consume2 = 272	item_consume = {[soul_ore];40}	cast_range = -1	effective_range = -1	skill_hit_time = 1	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 1200	activate_rate = -1	lv_bonus_rate = 0	basic_property = none	abnormal_time = 40	abnormal_lv = 1	abnormal_type = max_breath_up	attribute = attr_none	effect_point = 204	target_type = self	affect_scope = single	affect_limit = {0;0}	next_action = none	debuff = 0	ride_state = {@ride_none}	skill_end		
    skill_begin	skill_name = [heroic_grandure]	/* [l2serverfull] */	skill_id = 1375	level = 1	operate_type = A1	magic_level = 78	effect = {{p_physical_defence;{all};-50;per};{p_magical_defence;{all};-50;per};{p_avoid;{all};-16;diff};{p_shield_defence_rate;-50};{p_block_buff};{p_block_debuff}}	is_magic = 1	mp_consume1 = 321	mp_consume2 = 484	item_consume = {[spirit_ore];80}	cast_range = 900	effective_range = 1400	skill_hit_time = 6	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 600	activate_rate = 40	lv_bonus_rate = 1	basic_property = men	abnormal_time = 30	abnormal_lv = 1	abnormal_type = multi_debuff	attribute = attr_unholy	effect_point = -993	target_type = enemy_only	affect_scope = single	affect_limit = {0;0}	next_action = none	debuff = 1	ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end
    skill_begin	skill_name = [heroic_dread]	/* [l2serverfull] */	skill_id = 1376	level = 1	operate_type = A2	magic_level = 78	effect = {{p_fear};{p_block_controll};{i_save_position};{p_speed;{all};52;per}}	is_magic = 1	mp_consume1 = 214	mp_consume2 = 456	item_consume = {[spirit_ore];80}	cast_range = 800	effective_range = 900	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 600	abnormal_time = 15	abnormal_lv = 1	abnormal_type = turn_flee	attribute = attr_derangement	effect_point = 666	target_type = enemy_only	affect_scope = single	affect_limit = {0;0}	next_action = none	debuff = 1	ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end
    skill_begin	skill_name = [heroic_berserker]	/* [l2serverfull] */	skill_id = 396	level = 1	operate_type = A2	magic_level = 78	effect = {{p_hit;{all};8;diff};{p_physical_attack;{all};900;diff};{p_physical_defence;{all};-25;per};{p_magical_defence;{all};-25;per};{p_magic_speed;{all};3;diff};{p_magical_attack;{all};800;diff};{p_attack_speed;{all};5;diff};{p_resist_dispel_by_category;slot_buff;-30;per};{p_resist_abnormal_by_category;slot_debuff;-10;per};{p_avoid;{all};-8;diff};{p_speed;{all};20;diff}}	is_magic = 1	mp_consume1 = 431	mp_consume2 = 572	item_consume = {[soul_ore];40}	cast_range = -1	effective_range = -1	skill_hit_time = 2.5	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 1800	activate_rate = -1	lv_bonus_rate = 0	basic_property = none	abnormal_time = 60	abnormal_lv = 1	abnormal_type = max_breath_up	attribute = attr_none	effect_point = 0	target_type = self	affect_scope = single	affect_limit = {0;0}	next_action = none	debuff = 0	ride_state = {@ride_none}	skill_end
    Код:
    item_begin	accessary	9889	[necklace_heroic_berserker]	item_type=accessary	slot_bit_type={neck}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=0	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[heroic_berserker]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=adamantaite	crystal_type=s	crystal_count=0	is_trade=1	is_drop=0	is_destruct=0	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=95	damaged=0	physical_defense=0	magical_defense=105	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=1	can_equip_nobless=-1	can_equip_chaotic=-1	item_enditem_begin	accessary	9890	[earring_heroic_valor]	item_type=accessary	slot_bit_type={rear;lear}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=0	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[heroic_valor]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=adamantaite	crystal_type=s	crystal_count=0	is_trade=1	is_drop=0	is_destruct=0	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=95	damaged=0	physical_defense=0	magical_defense=85	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end
    item_begin	accessary	9891	[earring_heroic_miracle]	item_type=accessary	slot_bit_type={rear;lear}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=0	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[heroic_miracle]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=adamantaite	crystal_type=s	crystal_count=0	is_trade=1	is_drop=0	is_destruct=0	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=95	damaged=0	physical_defense=0	magical_defense=85	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end
    item_begin	accessary	9892	[ring_heroic_grandure]	item_type=accessary	slot_bit_type={rfinger;lfinger}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=0	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[heroic_grandure]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=adamantaite	crystal_type=s	crystal_count=0	is_trade=1	is_drop=0	is_destruct=0	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=95	damaged=0	physical_defense=0	magical_defense=65	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end
    item_begin	accessary	9893	[ring_heroic_dread]	item_type=accessary	slot_bit_type={rfinger;lfinger}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=0	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=0	default_price=0	item_skill=[heroic_dread]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=adamantaite	crystal_type=s	crystal_count=0	is_trade=1	is_drop=0	is_destruct=0	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=95	damaged=0	physical_defense=0	magical_defense=65	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end
    Код:
    MultiSell_begin	[Grand_Olympiad_Operrator]	513is_dutyfree = 1		
    selllist={		
    {{{[necklace_heroic_berserker];1}};{{[nobless_gate_pass];1000}}};
    Типа того вставляем в мультисел за гп		
    }		
    MultiSell_end
    Код:
    item_begin	object_id=9889	object_name=[]	body_part={neck}	drop_type=0	drop_anim_type=0	drop_radius=4	drop_height=5	drop_mesh={[dropitems.drop_necklace_m00]}	drop_texture={[dropitemstex.drop_necklace_t00]}	icon={[icon.accessary_paradia_necklace_i00]}	mfighter_mesh={[none]}	mfighter_texture={[none]}	ffighter_mesh={[none]}	ffighter_texture={[none]}	mmagic_mesh={[none]}	mmagic_texture={[none]}	fmagic_mesh={[none]}	fmagic_texture={[none]}	melf_mesh={[none]}	melf_texture={[none]}	felf_mesh={[none]}	felf_texture={[none]}	mdarkelf_mesh={[none]}	mdarkelf_texture={[none]}	fdarkelf_mesh={[none]}	fdarkelf_texture={[none]}	mdwarf_mesh={[none]}	mdwarf_texture={[none]}	fdwarf_mesh={[none]}	fdwarf_texture={[none]}	morc_mesh={[none]}	morc_texture={[none]}	forc_mesh={[none]}	forc_texture={[none]}	mshaman_mesh={[none]}	mshaman_texture={[none]}	fshaman_mesh={[none]}	fshaman_texture={[none]}	npc_mesh={[none]}	npc_texture={[none]}	crystallizable=1	item_sound={[none]}	drop_sound=[ItemSound.itemdrop_neckles]	equip_sound=[ItemSound.itemequip_etc_neckles]	attack_effect=[LineageEffect.p_u002_a]	armor_type=light	weight=150	material_type=silver	crystal_type=none	avoid_modify=0	durability=95	physical_defense=0	magical_defense=105	mp_bonus=0	c3_attr1=0	c4_attr1=0	c4_attr2=0	c4_attr3=[none]	c4_attr4=[none]	c4_attr5=[none]	c4_attr6=[none]	c4_attr9=0	c4_attr10=5	item_enditem_begin	object_id=9890	object_name=[]	body_part={rear;lear}	drop_type=0	drop_anim_type=0	drop_radius=4	drop_height=5	drop_mesh={[dropitems.drop_earring_m00]}	drop_texture={[dropitemstex.drop_earring_t00]}	icon={[icon.accessary_another_worlds_earing_i00]}	mfighter_mesh={[none]}	mfighter_texture={[none]}	ffighter_mesh={[none]}	ffighter_texture={[none]}	mmagic_mesh={[none]}	mmagic_texture={[none]}	fmagic_mesh={[none]}	fmagic_texture={[none]}	melf_mesh={[none]}	melf_texture={[none]}	felf_mesh={[none]}	felf_texture={[none]}	mdarkelf_mesh={[none]}	mdarkelf_texture={[none]}	fdarkelf_mesh={[none]}	fdarkelf_texture={[none]}	mdwarf_mesh={[none]}	mdwarf_texture={[none]}	fdwarf_mesh={[none]}	fdwarf_texture={[none]}	morc_mesh={[none]}	morc_texture={[none]}	forc_mesh={[none]}	forc_texture={[none]}	mshaman_mesh={[none]}	mshaman_texture={[none]}	fshaman_mesh={[none]}	fshaman_texture={[none]}	npc_mesh={[none]}	npc_texture={[none]}	crystallizable=1	item_sound={[none]}	drop_sound=[ItemSound.itemdrop_pair]	equip_sound=[ItemSound.itemequip_etc_pair]	attack_effect=[LineageEffect.p_u002_a]	armor_type=light	weight=150	material_type=silver	crystal_type=none	avoid_modify=0	durability=95	physical_defense=0	magical_defense=85	mp_bonus=0	c3_attr1=0	c4_attr1=0	c4_attr2=0	c4_attr3=[none]	c4_attr4=[none]	c4_attr5=[none]	c4_attr6=[none]	c4_attr9=0	c4_attr10=5	item_end
    item_begin	object_id=9891	object_name=[]	body_part={rear;lear}	drop_type=0	drop_anim_type=0	drop_radius=4	drop_height=5	drop_mesh={[dropitems.drop_earring_m00]}	drop_texture={[dropitemstex.drop_earring_t00]}	icon={[icon.accessary_earing_of_grace_i00]}	mfighter_mesh={[none]}	mfighter_texture={[none]}	ffighter_mesh={[none]}	ffighter_texture={[none]}	mmagic_mesh={[none]}	mmagic_texture={[none]}	fmagic_mesh={[none]}	fmagic_texture={[none]}	melf_mesh={[none]}	melf_texture={[none]}	felf_mesh={[none]}	felf_texture={[none]}	mdarkelf_mesh={[none]}	mdarkelf_texture={[none]}	fdarkelf_mesh={[none]}	fdarkelf_texture={[none]}	mdwarf_mesh={[none]}	mdwarf_texture={[none]}	fdwarf_mesh={[none]}	fdwarf_texture={[none]}	morc_mesh={[none]}	morc_texture={[none]}	forc_mesh={[none]}	forc_texture={[none]}	mshaman_mesh={[none]}	mshaman_texture={[none]}	fshaman_mesh={[none]}	fshaman_texture={[none]}	npc_mesh={[none]}	npc_texture={[none]}	crystallizable=1	item_sound={[none]}	drop_sound=[ItemSound.itemdrop_pair]	equip_sound=[ItemSound.itemequip_etc_pair]	attack_effect=[LineageEffect.p_u002_a]	armor_type=light	weight=150	material_type=silver	crystal_type=none	avoid_modify=0	durability=95	physical_defense=0	magical_defense=85	mp_bonus=0	c3_attr1=0	c4_attr1=0	c4_attr2=0	c4_attr3=[none]	c4_attr4=[none]	c4_attr5=[none]	c4_attr6=[none]	c4_attr9=0	c4_attr10=5	item_end
    item_begin	object_id=9892	object_name=[]	body_part={rfinger;lfinger}	drop_type=0	drop_anim_type=0	drop_radius=4	drop_height=5	drop_mesh={[dropitems.drop_ring_m00]}	drop_texture={[dropitemstex.drop_ring_t00]}	icon={[icon.accessary_elemental_ring_i00]}	mfighter_mesh={[none]}	mfighter_texture={[none]}	ffighter_mesh={[none]}	ffighter_texture={[none]}	mmagic_mesh={[none]}	mmagic_texture={[none]}	fmagic_mesh={[none]}	fmagic_texture={[none]}	melf_mesh={[none]}	melf_texture={[none]}	felf_mesh={[none]}	felf_texture={[none]}	mdarkelf_mesh={[none]}	mdarkelf_texture={[none]}	fdarkelf_mesh={[none]}	fdarkelf_texture={[none]}	mdwarf_mesh={[none]}	mdwarf_texture={[none]}	fdwarf_mesh={[none]}	fdwarf_texture={[none]}	morc_mesh={[none]}	morc_texture={[none]}	forc_mesh={[none]}	forc_texture={[none]}	mshaman_mesh={[none]}	mshaman_texture={[none]}	fshaman_mesh={[none]}	fshaman_texture={[none]}	npc_mesh={[none]}	npc_texture={[none]}	crystallizable=1	item_sound={[none]}	drop_sound=[ItemSound.itemdrop_ring]	equip_sound=[ItemSound.itemequip_etc_ring]	attack_effect=[LineageEffect.p_u002_a]	armor_type=light	weight=150	material_type=gold	crystal_type=none	avoid_modify=0	durability=95	physical_defense=0	magical_defense=65	mp_bonus=0	c3_attr1=0	c4_attr1=0	c4_attr2=0	c4_attr3=[none]	c4_attr4=[none]	c4_attr5=[none]	c4_attr6=[none]	c4_attr9=0	c4_attr10=5	item_end
    item_begin	object_id=9893	object_name=[]	body_part={rfinger;lfinger}	drop_type=0	drop_anim_type=0	drop_radius=4	drop_height=5	drop_mesh={[dropitems.drop_ring_m00]}	drop_texture={[dropitemstex.drop_ring_t00]}	icon={[icon.accessary_ring_of_mana_i00]}	mfighter_mesh={[none]}	mfighter_texture={[none]}	ffighter_mesh={[none]}	ffighter_texture={[none]}	mmagic_mesh={[none]}	mmagic_texture={[none]}	fmagic_mesh={[none]}	fmagic_texture={[none]}	melf_mesh={[none]}	melf_texture={[none]}	felf_mesh={[none]}	felf_texture={[none]}	mdarkelf_mesh={[none]}	mdarkelf_texture={[none]}	fdarkelf_mesh={[none]}	fdarkelf_texture={[none]}	mdwarf_mesh={[none]}	mdwarf_texture={[none]}	fdwarf_mesh={[none]}	fdwarf_texture={[none]}	morc_mesh={[none]}	morc_texture={[none]}	forc_mesh={[none]}	forc_texture={[none]}	mshaman_mesh={[none]}	mshaman_texture={[none]}	fshaman_mesh={[none]}	fshaman_texture={[none]}	npc_mesh={[none]}	npc_texture={[none]}	crystallizable=1	item_sound={[none]}	drop_sound=[ItemSound.itemdrop_ring]	equip_sound=[ItemSound.itemequip_etc_ring]	attack_effect=[LineageEffect.p_u002_a]	armor_type=light	weight=150	material_type=silver	crystal_type=none	avoid_modify=0	durability=95	physical_defense=0	magical_defense=65	mp_bonus=0	c3_attr1=0	c4_attr1=0	c4_attr2=0	c4_attr3=[none]	c4_attr4=[none]	c4_attr5=[none]	c4_attr6=[none]	c4_attr9=0	c4_attr10=5	item_end
    Код:
    item_name_begin	id=9889	name=[Necklace Heroic Berserker]	additionalname=[Unique (No drop)]	popup=-1	description=[Hero Skill: Heroic Berserker.]	item_name_enditem_name_begin	id=9890	name=[Earring Heroic Valor.]	additionalname=[Unique (No drop)]	popup=-1	description=[Hero Skill: Heroic Valor.]	item_name_end
    item_name_begin	id=9891	name=[Earring Heroic Miracle]	additionalname=[Unique (No drop)]	popup=-1	description=[Hero Skill: Heroic Miracle.]	item_name_end
    item_name_begin	id=9892	name=[Ring Heroic Grandure]	additionalname=[Unique (No drop)]	popup=-1	description=[Hero Skill: Heroic Grandure.]	item_name_end
    item_name_begin	id=9893	name=[Ring Heroic Dread]	additionalname=[Unique (No drop)]	popup=-1	description=[Hero Skill: Heroic Dread.]	item_name_end
    Скилы можно юзать когда бижа одета
    есть один минус что после пере захода скилы можно юзать снова и запретите их на олимпе